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Art Talk
Art Talk Online Support

Topics in Art

Online Support for the Art Talk Book

Introduction to the Elements of Art and the Principles of ART


Chapters in the Supporting Text: ART TALK

Chapter 1: Art in Your World

Chapter 2: Criticism and Aesthetic Judgment

Chapter 3: The Media and Processes of Art

Chapter 4: Line

Chapter 5: Shape, Form, and Space

Chapter 6: Color

Chapter 7: Texture

Chapter 8: Rhythm, Pattern, and Movement

Chapter 9: Balance

Chapter 10: Proportion

Chapter 11: Variety, Emphasis, Harmony, and Unity

Chapter 12: Art Traditions from Around the World

Chapter 13: Western Traditions in Art

Chapter 14: Careers in Art

Click here to view the home page of the online support for our textbook http://www.glencoe.com/sec/art/art_talk/index.php

Chapter Summaries—English

Chapter 1: Art in Your World

Chapter 2: Art Criticism and Aesthetic Judgment

Chapter 3: The Media and Processes of Art


Chapter 4: Line


Chapter 5: Shape, Form, and Space


Chapter 6: Color


Chapter 7: Texture


Chapter 8: Rhythm, Pattern, and Movement


Chapter 9: Balance


Chapter 10: Proportion


Chapter 11: Variety, Emphasis, Harmony, and Unity


Chapter 12: Art Traditions from Around the World


Chapter 13: Western Traditions in Art


Chapter 14: Careers in Art

 Online Quizzes - Use for Review
http://www.glencoe.com/sec/art/art_talk/students/online_quizzes.php/

Use these quizzes to review for the Chapter and Unit Tests





Art Talk
Course Outline of ART Talk Curriculum
This text meets the National Standards for Arts Education


1. Art in Our World
a. What is art?
b. What do artists create?
c. Language of Art

2.
Art Theory
a. Imitationalism
b. Formalism
c. Emotionalism

3.
Art Criticism and Aesthetic Judgment
a. Learning from a work of art
b. Art criticism
c. Aesthetics
d. Art history

4.
Art Traditions from Around the World
a. Art of earliest times
b. Middle eastern and Asian art
c. African art
d. Art of the Americas

5.
Transitions in Western Art
a. Western art
b. Modern art
c. Twentieth century art
d. New media

6.
The Media and Processes of Art
a. Two-dimensional media
b. Three-Dimensional media
c. Technological media

7.
Creative Process
a. Physiology and psychology of creativity
b. Problem solving
c. Creative process in self expression
d. Executing effective digital art

8.
Computer/Software Operation
a. File management
b. Graphics editing
i. Photoshop/Fireworks
ii. Flash
iii. Illustrator
iv. Painter
c. Photographic tools
d. Electronic drawing techniques
e. Drawing/tracing using digitizer tablets
f. Networks
g. Servers
h. Image acquisition
i. Scanning
ii. Capturing
iii. Digital photography

9. Elements of Art
a. Line
b. Shape
c. Form
d. Space
e. Color
f. Value
g. Texture

10. Principles of Art
a. Contrast
b. Balance
c. Proportion
d. Movement
e. Rhythm
f. Variety
g. Emphasis
h. Unity

11. Creating a Composition
a. Combining Elements of Art
b. Applying Principles
c. Mixed media
d. Composite techniques
e. Mixing various electronic media
f. Presentation

12. Line/Drawing skills
a. Contour drawing
b. Thumbnail sketches
c. Story boarding

13. Color Theory
a. Psychology of seeing Color
b. Physiology of Color
c. Color vocabulary
d. Color models
e. Digital primaries (RGB)
f. Print primaries (CYMK)
g. Pigment primaries (RBY)

14. Typography
a. Historical development of Typography
b. Categories of Type
c. Vocabulary
d. Selecting Typefaces and Fonts
e. Specifications
f. Illuminations with Type

15. Perspective
a. One point
b. Two point
c. Three and Four point
d. Using electronic techniques
e. Other illusions of depth

16. Value Studies
a. Portraits
b. Shaded geometric forms
c. Grayscale value techniques using software drawing
d. Gradient tools with digitizer tablets

17. Figure Drawing
a. Studies of the human form
b. Face and body proportions
c. Using digitizer tables and various graphics software

18. Landscape
a. On location sketches
b. Use of electronic media for final work
c. Using digitizer tables and various graphics software

19. Still-Life
a. Utilize knowledge of composition
b. Observation of actual objects
c. Using digitizer tables and various graphics software

20. Cartooning and Animation
a. Historical and social significance
b. Storytelling
c. Still Gags and Cartoon strips
d. Web cartoons and Animation

21. Artist Biography
a. Organizing research
b. The life and work of an artist
i. research
ii. reporting
iii. analyzing
c. Creating work in the artist’s style

22. Opportunities for Digital Artists
b. Museums and Galleries
c. Agencies
d. Education
e. Corporations
f. Freelance
g. Fashion
h. Entertainment
i. Publishing
j. Industrial
k. Other related fields

 

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