1. Art in Our World
a. What is art?
b. What do artists create?
c. Language of Art
2. Art Theory
a. Imitationalism
b. Formalism
c. Emotionalism
3. Art Criticism and Aesthetic Judgment
a. Learning from a work of art
b. Art criticism
c. Aesthetics
d. Art history
4. Art Traditions from Around the World
a. Art of earliest times
b. Middle eastern and Asian art
c. African art
d. Art of the Americas
5. Transitions in Western Art
a. Western art
b. Modern art
c. Twentieth century art
d. New media
6. The Media and Processes of Art
a. Two-dimensional media
b. Three-Dimensional media
c. Technological media
7. Creative Process
a. Physiology and psychology of creativity
b. Problem solving
c. Creative process in self expression
d. Executing effective digital art
8. Computer/Software Operation
a. File management
b. Graphics editing
i. Photoshop/Fireworks
ii. Flash
iii. Illustrator
iv. Painter
c. Photographic tools
d. Electronic drawing techniques
e. Drawing/tracing using digitizer tablets
f. Networks
g. Servers
h. Image acquisition
i. Scanning
ii. Capturing
iii. Digital photography |
9. Elements of Art
a. Line
b. Shape
c. Form
d. Space
e. Color
f. Value
g. Texture
10. Principles of Art
a. Contrast
b. Balance
c. Proportion
d. Movement
e. Rhythm
f. Variety
g. Emphasis
h. Unity
11. Creating a Composition
a. Combining Elements of Art
b. Applying Principles
c. Mixed media
d. Composite techniques
e. Mixing various electronic media
f. Presentation
12. Line/Drawing skills
a. Contour drawing
b. Thumbnail sketches
c. Story boarding
13. Color Theory
a. Psychology of seeing Color
b. Physiology of Color
c. Color vocabulary
d. Color models
e. Digital primaries (RGB)
f. Print primaries (CYMK)
g. Pigment primaries (RBY)
14. Typography
a. Historical development of Typography
b. Categories of Type
c. Vocabulary
d. Selecting Typefaces and Fonts
e. Specifications
f. Illuminations with Type
15. Perspective
a. One point
b. Two point
c. Three and Four point
d. Using electronic techniques
e. Other illusions of depth |
16. Value Studies
a. Portraits
b. Shaded geometric forms
c. Grayscale value techniques using software drawing
d. Gradient tools with digitizer tablets
17. Figure Drawing
a. Studies of the human form
b. Face and body proportions
c. Using digitizer tables and various graphics software
18. Landscape
a. On location sketches
b. Use of electronic media for final work
c. Using digitizer tables and various graphics software
19. Still-Life
a. Utilize knowledge of composition
b. Observation of actual objects
c. Using digitizer tables and various graphics software
20. Cartooning and Animation
a. Historical and social significance
b. Storytelling
c. Still Gags and Cartoon strips
d. Web cartoons and Animation
21. Artist Biography
a. Organizing research
b. The life and work of an artist
i. research
ii. reporting
iii. analyzing
c. Creating work in the artist’s style
22. Opportunities for Digital Artists
b. Museums and Galleries
c. Agencies
d. Education
e. Corporations
f. Freelance
g. Fashion
h. Entertainment
i. Publishing
j. Industrial
k. Other related fields |